Showing posts with label Dan. Show all posts
Showing posts with label Dan. Show all posts

Monday, 15 March 2010

Who likes short shorts?

Firstly, apologies for radio silence again recently. I've been without internet for a few weeks having moved house and all. Anyhoo, updates!

Here's Dan and he is wearing short shorts. I'll see what my peers think and will likely make the shorts a bit longer but we'll see how it goes.

I've just recently discovered the RampShader in the Hypershade menu in Maya, pretty nifty. I plan to look into its finer points soon such as its controls for specular levels, incandescence etc.



Barring a few tweaks to the mesh here and there, my firm plan is to be animating before the end of this week. So rigging and skinning awaits. Going to be a fun week.