Firstly, apologies for radio silence again recently. I've been without internet for a few weeks having moved house and all. Anyhoo, updates!
Here's Dan and he is wearing short shorts. I'll see what my peers think and will likely make the shorts a bit longer but we'll see how it goes.
I've just recently discovered the RampShader in the Hypershade menu in Maya, pretty nifty. I plan to look into its finer points soon such as its controls for specular levels, incandescence etc.
Barring a few tweaks to the mesh here and there, my firm plan is to be animating before the end of this week. So rigging and skinning awaits. Going to be a fun week.
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